ConsoleState: IConsoleState & { execute: ((dark) => void); setAdapter: ((adapter?) => void); setOutputs: ((outputs) => void); } Type declaration
execute: ((dark) => void)
setAdapter: ((adapter?) => void)
- (adapter?): void
Parameters
Optional
adapter: ConsoleAdapter
Returns void
setOutputs: ((outputs) => void)
- (outputs): void
Returns void