An interface for a model to be used with vdom rendering.

Hierarchy

  • IDisposable
    • IModel

Implemented by

Properties

Methods

Properties

isDisposed: boolean

Test whether the object has been disposed.

Notes

This property is always safe to access.

stateChanged: ISignal<IModel, void>

A signal emitted when any model state changes.

Methods

  • Dispose of the resources held by the object.

    Notes

    If the object's dispose method is called more than once, all calls made after the first will be a no-op.

    Undefined Behavior

    It is undefined behavior to use any functionality of the object after it has been disposed unless otherwise explicitly noted.

    Returns void

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