Variable cellActionsConst

cellActions: {
    execute: ActionCreator<void>;
    outputsCount: ActionCreator<number>;
    source: ActionCreator<string>;
    update: ActionCreator<Partial<ICellState>>;
} = ...

Type declaration

  • execute: ActionCreator<void>
  • outputsCount: ActionCreator<number>
  • source: ActionCreator<string>
  • update: ActionCreator<Partial<ICellState>>

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