Variable cellActionsConst
cellActions: { execute: ActionCreator<void>; outputsCount: ActionCreator<number>; source: ActionCreator<string>; update: ActionCreator<Partial<ICellState>>; } = ...
Type declaration
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execute: ActionCreator<void>
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outputsCount: ActionCreator<number>
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source: ActionCreator<string>
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update: ActionCreator<Partial<ICellState>>